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CivsAztecsUnique Unit: Jaguar WarriorUnique Tech: Garland Wars -- Infantry units +4 normal attack and +6 attack vs cavalry Team Bonus: Gold generated by relics is increased by 33%
BritonsUnique Unit: LongbowmenUnique Tech: Yeomen -- +1 foot archer range, +2 tower attack Team Bonus: Archery Range 20% faster
Britons are a strong attack oriented civ with very strong archers. They start quickly with their sheep bonus. ByzantinesUnique Unit: CataphractUnique Tech: Logistica --- Cataphracts cause trample damage. Team Bonus: Monks heal speed +50%
Byzantine are a good defensive civilization with strong counters to attackers and extra hit points for buildings. Byzantines have become even stronger in the expansion pack. Their cataphracts can take down just about anything including pikes. CeltsUnique Unit: Woad RaiderUnique Tech: Furor Celtica -- +50% HP for Siege Workshop units Team Bonus: Seige Workshop 20% faster
Celts are a fast infantry oriented civ. They boast strong siege weapons and can demolish buildings quickly. ChineseUnique Unit: Chu Ko NuUnique Tech: Rocketry -- +2 Chu Ko Nu pierce attack, +4 scorpion attack Team Bonus: Farms +45 food
A very fast developing civ with a strong edge in technologies. FranksUnique Unit: Throwing AxemanUnique Tech: Bearded Axe -- +1 Throwing Axeman range Team Bonus: Knights +2 LOS
A strong cavalry oriented civilization. Frank advantages lie in thier cheap castles allowing them to place strongholds all over the map. GothsUnique Unit: HuskarlUnique Tech: Anarchy -- Create Huskarls at Barracks; Perfusion -- Barracks untis created 50% faster Team Bonus: Barracks 20% faster
An infantry oriented civilization. As rush specialists, Goths have little in the way of defenses. They lack stone walls and all the advanced towers. This attack oriented civ fares poorly in the late game. HunsUnique Unit: TarkanUnique Tech: Atheism -- Relic and wonder wins twice as long; 1/2 price Spies Team Bonus: Stable units train faster
JapaneseUnique Unit: SamuraiUnique Tech: Kataparuto -- Trebuchets fire, pack/set up faster Team Bonus: Galleys +50% LOS
A strong infantry-oriented civilization specializing against unique units. Japanes also possess a strong navy with the advanced capability of solid fishing booms. KoreansUnique Units: Turtle Boat and War WagonUnique Tech: Shinkichon -- Onagers +2 range Team Bonus: +1 onager range
MayansUnique Unit: Plumed ArcherUnique Tech: El Dorado -- Increases the hit points of the Eagle Warrior to 100 Team Bonus: Half price walls and palisades
MongolsUnique Unit: MangudaiUnique Tech: Drill -- Siege Workshop units move 50% faster Team Bonus: Scout Cavalry and Light cavalry +2 LOS
A good raiding civ. Mongols specialize in strong cavalry archers. PersiansUnique Unit: War ElephantUnique Tech: Mahouts -- War Elephants move 30% faster Team Bonus: Knights +2 attack vs archers
A strong cavalry civilization. Backboned by the powerful War Elephant, they are tough to stop when not facing pikemen and camels. SaracensUnique Unit: MamelukeUnique Tech: Zealotry -- +30% Camel, Mameluke HPs Team Bonus: foot archers +1 attack vs buildings
A strong cavalry civilization with a full complement of siege weapons. Saracens are very good at repeling cavalry based attacks. SpanishUnique Units: Conquistador and MissionaryUnique Tech: Supremacy -- tough villagers Team Bonus: +50% Trade profit
TeutonsUnique Unit: Teutonic KnightUnique Tech: Crenellations -- +3 castle range; garrisoned infantry fire arrows Team Bonus: units more resistant to conversion
A solid civilization with powerful towers and town centers. While powerful at defense, they are strong but slow on offense. However, they can utilize their defense building for rather strong offensive purposes. In Conquerors, this advantage no longer applies as well. The range bonus has been eliminated and TCs cost more and take longer to build. TurksUnique Unit: JanissaryUnique Tech: Artillery -- +2 range Bombard Tower, Bombard Cannon, and Cannon Galleon Team Bonus: gunpowder units train 25% faster
A strong ranged civ with excellent gunpowder units. VikingsUnique Units: Berserk, LongboatUnique Tech: Bereserkergang -- Berserks regenerate faster Team Bonus: Docks cost -20%
A strong infatry oriented civ. However, they are also a naval power terrorizing the seas in Longboats. Microsoft(MS), Age of Empires, Age of Empires Expansion: Rise of Rome, Age of Empires 2: The Age of Kings, and Age of Empires 2: The Conquerors Expansion are trademarks or registered trademarks of Microsoft Corporation. All trademarks or copyrighted material are the property of their respective owners. This site is in no way a representative of Microsoft Corporation or Ensemble Studios. All information on this site is unoffical and is not guaranteed to be accurate. | ||||